Marmoset toolbag 3 materials library3/2/2024 ![]() We suggest that if you’re unfamiliar with texture baking, you consult your 3D application’s documentation to learn more. It simply means that you’re going to have to take extra steps to bake down your materials and shaders into simple bitmaps, then ensure your model looks the same within Marmoset (or reasonably close) as it does when you render in your native 3D application. This does not mean that artists who are doing traditional modeling and texturing can’t take advantage of the Marmoset. What you don’t want to do is create a real-time preview of your model that doesn’t accurately showcase the materials that are applied. We recommend that you not try to force things. The most important thing to remember here is that not all content will display accurately in a real-time environment.
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